![]() with tail) SA poison SQ blindsense 60 ft., deliver touch spells, dragon type, improved evasion, speak with master, telepathy, alertness, share spells, empathic link, speak with master AL NG SV Fort +4, Ref +3, Will +6 Str 11, Dex 11, Con 13, Int 10, Wis 12, Cha 10. ![]() (good) AC 22, touch 14, flat-footed 20 Base Atk +2 Grp -8 Atk +7 melee (1d3+1 plus poison, sting) full Atk +7 melee (1d3+1 plus poison, sting) and +0 melee (1, bite) Space/Reach 2-1/2 ft./0 ft. Preena, pseudodragon familiar: Tiny dragon HD 7: hp 25 Init +0 Spd 15 ft., fly 60 ft. Spellbook (400 pages of vellum, wooden cover, waterproof, levitating, pungent, major elemental resistance, glammered ) (10,240gp) ![]() Spell component pouch - Contains all focuses and material components for spells totaling 6,500gp Tymora's Favor ( cloak of resistance +2, 4,000gp) Wand of magic missile (5th level, 3,750gp) Warding Word ( ring of protection +2, 8,000gp) Hairpin of the Uncanny Wit (as headband of intellect +4, 16,000gp),(acquired at 10th level)īracelets of Ironheart (as bracers of armor +3, 9,000gp) Headknocker (+1 merciful Small quarterstaff, 8,000) Languages: Common, Gnome, Lantanese, Draconic, Sylvan, AlzedoĠth - detect magic, flare, read magic, prestidigitation.ġst - comprehend languages, expeditious retreat, mount, true strike x2, unseen servant.Ģnd - darkvision, Gedlee's electric loop, Melf's acid arrow, rope trick, see invisibility.ģrd - blindsight, dispel magic, sonic fireball x2 (from Energy Substitution), haste.Ĥth - Empowered Melf's acid arrow, greater invisibility, stone shape, stone skin.ĥth - major creation, overland flight, prying eyes, teleport.Ġth - acid splash, arcane mark, dancing lights, daze, detect magic, detect poison, disrupt undead, flare, ghost sound, light, mage hand, mending, message, open/close, prestidigitation, ray of frost, read magic, resistance, touch of fatigueġst - alarm, comprehend languages, expeditious retreat, identify, magic missile, mount, speed swim, true strike, unseen servantĢnd - darkvision, Gedlee's electric loop, Melf's acid arrow, rope trick, see invisibilityģrd - blindsight, daylight, dispel magic, greater magic weapon, fireball, hasteĤth - greater invisibility, polymorph, stone shape, stoneskinĥth - major creation, overland flight, permanency, prying eyes, teleportĦth - analyze dweomer, chain lightning, disintegrate, greater dispel magic, true seeing Spellcraft +22 Įducation (Knowledge: arcana, Knowledge: architecture and engineering) (1st level)Įxotic Weapon Proficiency (pistol) (3rd level)Įnergy Substitution (sonic) (wizard bonus 10th level) ![]() Knowledge (architecture and engineering) +14 Melee Atk: +7/+2 (1d4+1+1d6 /x2/B, Headknocker, +1 merciful quarterstaff) giants, +2 bonus to Listen and Craft (alchemy) checks, Spell-like abilities ( speak with animals (burrowing mammals) 1/day, dancing lights, ghost sound, and prestidigitation 1/day, DC: 11, 12 for ghost sound).ĪC: 18 (+2 Dex, +1 size, +3 armor, +2 deflection )įortitude +6 kobolds and goblinoids, +4 dodge bonus to AC vs. illusions, +1 to DC of illusions, +1 attack bonus vs. +2 Con, -2 Str, Small (+1 to AC and attacks, +4 to Hide checks), Low-light vision, Weapon familiarity (gnome hooked hammer), +2 bonus vs. Please put your charactes in the following format.
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